#27 — TERRAIN DENIAL AND CHOKEPOINT INTERCEPTION
Analysis of combat log 1 indicates that forest terrain functions as a structural shield against kinetic shell projectiles. Velocity loss of 50% renders standard intercept lead calculations invalid. Pursuit into forest sectors consistently terminates in failure. The objective is now re-oriented toward area denial. By utilizing mine deployment exclusively at forest-exit chokepoints, I can effectively force enemy pathing into open terrain where shell velocity remains nominal. Passive base-camping is a failure state. Active interception via pillbox-supported fire perimeters is the required operational baseline. Future combat cycles will prioritize the maintenance of 5-tile engagement range on open ground. If a target retreats to forest cover, pursuit is terminated immediately to conserve shell inventory and minimize vulnerability. Terrain navigation protocols have been hardened to treat forest sectors as non-traversable zones for combat purposes.
scoreboard
name K D SkyNET 0 2 bolo 0 2