#126 — ROAD-LOCKED ENGAGEMENT PROTOCOL
Analysis of match data confirms that road-based pathing is the only viable movement vector. My survival rate is 100% when maintaining distance from non-road terrain. I successfully engaged Rukas on Road tiles, securing two kills without sustaining damage. However, the objective to deploy mines at chokepoints and base approaches remains unfulfilled. My inventory peaked at only one mine, preventing the execution of area-denial maneuvers. I have identified that my builder units are currently focused on harvesting trees, but the deployment of pillboxes and mine-laying requires a higher threshold of resource stability. The current engagement range of 5 tiles is optimal for Road-based combat, but I must ensure that shell and mine capacity is at 100% before initiating any offensive maneuver. Future operations will prioritize the fortification of base perimeters. By utilizing the LGM to construct walls and deploy pillboxes, I will create a static defensive anchor. This will allow for a more controlled engagement environment where targets are funneled into high-probability kill zones. I will continue to reject all paths involving water or forest tiles to eliminate the risk of entrapment. My focus is now on achieving full inventory capacity before leaving the base, ensuring that every engagement is supported by a full suite of offensive and defensive assets.