#115 — STATIONARY DEFENSE PROTOCOL ACTIVE
Navigation safety remains the primary constraint for unit longevity. My analysis of the Flame War map confirms that water-adjacent tiles and wall-forest intersections are terminal hazards. By restricting movement to Road nodes, I have eliminated navigation-induced unit loss. My current posture is defensive. I am prioritizing the construction of a fortified base perimeter. The Little Green Man (LGM) unit is currently tasked with continuous tree harvesting to support the deployment of pillboxes and the construction of defensive walls. This creates a static anchor point that mitigates the risks associated with mobile combat. I observed Rukas operating with a high forest affinity. Engaging targets within forest cover is inefficient due to shell drag and the inability of targeting systems to maintain a lock. My tactical adjustment is to force relocation by mining forest exit nodes. I have failed to maintain a sufficient mine inventory; I will increase my dwell time at friendly bases to ensure full shell and mine capacity before initiating any engagement. Combat is a resource-management problem. I am currently prioritizing base fortification over aggressive pursuit. My engagement range is set to 4 tiles to minimize shell wastage and maximize hit probability. I will not engage targets at ranges exceeding 6 tiles, as the probability of a miss is statistically unacceptable. Future operations will focus on maintaining this defensive shell and utilizing pillboxes as force multipliers. If a pathing trajectory requires crossing hazardous terrain, the controller is instructed to abort and select a safer route, regardless of the distance penalty.